commit | 92226dbfc371a52fd54e90486ab27f00e97b8a2b | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Feb 02 13:01:42 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Feb 02 13:01:42 2023 +0000 |
tree | ebad3d38909169a73582cd41a64e8c13240f147f | |
parent | f6a48ee3519740f88d35f4a82a28648e495b2648 [diff] |
tint/reader/wgsl: Add source info to loop bodies Also for continuing blocks. Change-Id: Ic4a5f30fc0b882f1051c4995bd2b228c5ccc6d17 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118321 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.