blob: 982e1c3b75b3ee5df3394d7a6f1aa30cb888565a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
int4 textureLoad_40ee8b(texture2d_array<int, access::read_write> tint_symbol) {
int2 arg_1 = int2(1);
uint arg_2 = 1u;
int4 res = tint_symbol.read(uint2(arg_1), arg_2);
return res;
}
fragment void fragment_main(device int4* tint_symbol_1 [[buffer(0)]], texture2d_array<int, access::read_write> tint_symbol_2 [[texture(0)]]) {
*(tint_symbol_1) = textureLoad_40ee8b(tint_symbol_2);
return;
}
kernel void compute_main(device int4* tint_symbol_3 [[buffer(0)]], texture2d_array<int, access::read_write> tint_symbol_4 [[texture(0)]]) {
*(tint_symbol_3) = textureLoad_40ee8b(tint_symbol_4);
return;
}