| [numthreads(1, 1, 1)] |
| void unused_entry_point() { |
| return; |
| } |
| |
| RWByteAddressBuffer v : register(u0, space0); |
| static uint i = 0u; |
| |
| int idx1() { |
| i = (i + 1u); |
| return 1; |
| } |
| |
| int idx2() { |
| i = (i + 2u); |
| return 1; |
| } |
| |
| int idx3() { |
| i = (i + 3u); |
| return 1; |
| } |
| |
| void foo() { |
| float a[4] = (float[4])0; |
| const int tint_symbol_2 = idx1(); |
| const int tint_symbol_save = tint_symbol_2; |
| { |
| a[tint_symbol_save] = (a[tint_symbol_save] * 2.0f); |
| [loop] while (true) { |
| const int tint_symbol_3 = idx2(); |
| if (!((a[tint_symbol_3] < 10.0f))) { |
| break; |
| } |
| { |
| } |
| { |
| const int tint_symbol_4 = idx3(); |
| const int tint_symbol_1_save = tint_symbol_4; |
| a[tint_symbol_1_save] = (a[tint_symbol_1_save] + 1.0f); |
| } |
| } |
| } |
| } |