commit | 92f1ed3a4ebbb45e198aeb7367270112b5353286 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri Jun 21 17:58:59 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jun 21 17:58:59 2024 +0000 |
tree | f5c49bc74e5bffec8b8406a74a317abe3080463c | |
parent | a9c7be0f93d6a8511430f67918d11af71b9c22cd [diff] |
[gn] Guard use of `use_libfuzzer` The `use_libfuzzer` variable is not always defined when Dawn is used as a dependency in another project (e.g. Skia), so check that it is defined before using it. This should fix the Dawn->Skia roll. Change-Id: Id59260267d32624da5fd35451df182a82356fee2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/195134 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.