commit | 933eb5159e7e09d1c25c8c87d95d3b4e30fdb365 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Oct 06 19:54:07 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 06 19:54:07 2022 +0000 |
tree | bc6692a2e60089cb76b3cd0acd6ed45eb092e7cc | |
parent | 73683027a37a17ad2ff0e955dde26b5d28fc8c94 [diff] |
tint: Add _tint_materialize internal builtin Returns a materialization of the given argument. Bug: tint:1697 Change-Id: Id25f7e10baa884047af21f89245884c551560f7b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104822 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.