| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_COMMAND_ALLOCATOR_H_ |
| #define DAWNNATIVE_COMMAND_ALLOCATOR_H_ |
| |
| #include <cstddef> |
| #include <cstdint> |
| #include <vector> |
| |
| namespace dawn_native { |
| |
| // Allocation for command buffers should be fast. To avoid doing an allocation per command |
| // or to avoid copying commands when reallocing, we use a linear allocator in a growing set |
| // of large memory blocks. We also use this to have the format to be (u32 commandId, command), |
| // so that iteration over the commands is easy. |
| |
| // Usage of the allocator and iterator: |
| // CommandAllocator allocator; |
| // DrawCommand* cmd = allocator.Allocate<DrawCommand>(CommandType::Draw); |
| // // Fill command |
| // // Repeat allocation and filling commands |
| // |
| // CommandIterator commands(allocator); |
| // CommandType type; |
| // void* command; |
| // while(commands.NextCommandId(&e)) { |
| // switch(e) { |
| // case CommandType::Draw: |
| // DrawCommand* draw = commands.NextCommand<DrawCommand>(); |
| // // Do the draw |
| // break; |
| // // other cases |
| // } |
| // } |
| |
| // Note that you need to extract the commands from the CommandAllocator before destroying it |
| // and must tell the CommandIterator when the allocated commands have been processed for |
| // deletion. |
| |
| // These are the lists of blocks, should not be used directly, only through CommandAllocator |
| // and CommandIterator |
| struct BlockDef { |
| size_t size; |
| uint8_t* block; |
| }; |
| using CommandBlocks = std::vector<BlockDef>; |
| |
| class CommandAllocator; |
| |
| // TODO(cwallez@chromium.org): prevent copy for both iterator and allocator |
| class CommandIterator { |
| public: |
| CommandIterator(); |
| ~CommandIterator(); |
| |
| CommandIterator(CommandIterator&& other); |
| CommandIterator& operator=(CommandIterator&& other); |
| |
| CommandIterator(CommandAllocator&& allocator); |
| CommandIterator& operator=(CommandAllocator&& allocator); |
| |
| template <typename E> |
| bool NextCommandId(E* commandId) { |
| return NextCommandId(reinterpret_cast<uint32_t*>(commandId)); |
| } |
| template <typename T> |
| T* NextCommand() { |
| return reinterpret_cast<T*>(NextCommand(sizeof(T), alignof(T))); |
| } |
| template <typename T> |
| T* NextData(size_t count) { |
| return reinterpret_cast<T*>(NextData(sizeof(T) * count, alignof(T))); |
| } |
| |
| // Needs to be called if iteration was stopped early. |
| void Reset(); |
| |
| void DataWasDestroyed(); |
| |
| private: |
| bool IsEmpty() const; |
| |
| bool NextCommandId(uint32_t* commandId); |
| void* NextCommand(size_t commandSize, size_t commandAlignment); |
| void* NextData(size_t dataSize, size_t dataAlignment); |
| |
| CommandBlocks mBlocks; |
| uint8_t* mCurrentPtr = nullptr; |
| size_t mCurrentBlock = 0; |
| // Used to avoid a special case for empty iterators. |
| uint32_t mEndOfBlock; |
| bool mDataWasDestroyed = false; |
| }; |
| |
| class CommandAllocator { |
| public: |
| CommandAllocator(); |
| ~CommandAllocator(); |
| |
| template <typename T, typename E> |
| T* Allocate(E commandId) { |
| static_assert(sizeof(E) == sizeof(uint32_t), ""); |
| static_assert(alignof(E) == alignof(uint32_t), ""); |
| return reinterpret_cast<T*>( |
| Allocate(static_cast<uint32_t>(commandId), sizeof(T), alignof(T))); |
| } |
| |
| template <typename T> |
| T* AllocateData(size_t count) { |
| return reinterpret_cast<T*>(AllocateData(sizeof(T) * count, alignof(T))); |
| } |
| |
| private: |
| friend CommandIterator; |
| CommandBlocks&& AcquireBlocks(); |
| |
| uint8_t* Allocate(uint32_t commandId, size_t commandSize, size_t commandAlignment); |
| uint8_t* AllocateData(size_t dataSize, size_t dataAlignment); |
| bool GetNewBlock(size_t minimumSize); |
| |
| CommandBlocks mBlocks; |
| size_t mLastAllocationSize = 2048; |
| |
| // Pointers to the current range of allocation in the block. Guaranteed to allow for at |
| // least one uint32_t is not nullptr, so that the special EndOfBlock command id can always |
| // be written. Nullptr iff the blocks were moved out. |
| uint8_t* mCurrentPtr = nullptr; |
| uint8_t* mEndPtr = nullptr; |
| |
| // Data used for the block range at initialization so that the first call to Allocate sees |
| // there is not enough space and calls GetNewBlock. This avoids having to special case the |
| // initialization in Allocate. |
| uint32_t mDummyEnum[1] = {0}; |
| }; |
| |
| } // namespace dawn_native |
| |
| #endif // DAWNNATIVE_COMMAND_ALLOCATOR_H_ |