commit | 939ef83c159528e8abfa2bda5d761c7e27980c79 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Jun 16 13:43:30 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 16 13:43:30 2025 -0700 |
tree | 074f716c11bde5212d408aa1788740f6fd961b30 | |
parent | 65467588c0248956fef9095ebe09caa71eb5e0ea [diff] |
[spirv-reader][ir] Split ShaderIO GetParameter apart. Split the entry point specific code for `GetParameter` out of the SPIR-V ShaderIO lowering code into its own method. Bug: 42250952 Change-Id: Id4f1840d775dc85e27711714f2d803603b673ea6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/247154 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.