| commit | 93bf2eaa5aa6531f902aedcf9944731f400cd02e | [log] [tgz] |
|---|---|---|
| author | Gregg Tavares <gman@chromium.org> | Wed Jan 22 01:05:31 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 22 01:05:31 2025 -0800 |
| tree | 47ac846acdd670dfee227daf6a03f9a6bf98c2a0 | |
| parent | fdac3f020a65dc1e71c7a508d5776e7c5352afc8 [diff] |
Remove 0 storage buffer/texture mail suppressions The CTS and Dawn have been updated so they should skip cases where the adapter supports 0 storage buffer and/or 0 storage textures in certain shader stages Bug: 361116751 Change-Id: Iceca5b176c4c142052ed1abd4b29f9afa17717e8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/222494 Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.