commit | 93d2c7f83a67404504da80411d8c8eb809616f70 | [log] [tgz] |
---|---|---|
author | Saifuddin Hitawala <hitawala@chromium.org> | Fri Apr 19 21:49:02 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 19 21:49:02 2024 +0000 |
tree | a70f642924968d18a5e8b27760448c26e0cfc88c | |
parent | e228605ee7bea07756b742941cfd3aec088311ec [diff] |
[YCbCr Samplers] Rename SamplerYCbCrVulkanDesc to YCbCrVulkanDesc Rename SamplerYCbCrVulkanDescriptor to YCbCrVulkanDescriptor prior to using it with TextureViewDescriptor. Change-Id: I4b3aa734fd98b44e0e64eac7b47ad1aa66f28c15 Bug: dawn:2476 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/184780 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Saifuddin Hitawala <hitawala@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.