commit | 93d5f7a3e73966af557b0860f8fd2dbbcde2b42d | [log] [tgz] |
---|---|---|
author | Colin Blundell <blundell@chromium.org> | Wed Dec 20 08:04:11 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 20 08:04:11 2023 +0000 |
tree | f65918141494b061fe368582f8b9670b0c3178d5 | |
parent | d6274d0ddfe984e6a29533b730782c23b6c92d0f [diff] |
Have VideoViewsTests use SharedTextureMemory on Mac Will facilitate removing WrapIOSurface(). Bug: dawn:2299 Change-Id: Ibec4f9015d0209e16a8245466a2a7a258644c362 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/166141 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Colin Blundell <blundell@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.