#include <metal_stdlib> | |
using namespace metal; | |
#define TINT_ISOLATE_UB(VOLATILE_NAME) \ | |
volatile bool VOLATILE_NAME = true; \ | |
if (VOLATILE_NAME) | |
fragment void tint_symbol() { | |
{ | |
TINT_ISOLATE_UB(tint_volatile_true) while(true) { | |
if (false) { | |
} else { | |
break; | |
} | |
{ | |
if (false) { break; } | |
} | |
continue; | |
} | |
} | |
} |