commit | 9418152d08ec3efef9d62af290359a03c9cfa1db | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Nov 09 20:55:33 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 09 20:55:33 2022 +0000 |
tree | c87ab6467de0f23aafa0240439a1f99512fb02c2 | |
parent | 865c3f8e94e40009f0b5f2eb016d62bc80a281a4 [diff] |
tint/resolver: Move from STL to tint::utils containers Change-Id: I883168a1a84457138de85decb921c5c430c32bd8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108702 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.