commit | 9421afc46f8b112915e7ddc49c614f4a3d69af3c | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Mar 30 16:00:57 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Mar 30 16:00:57 2021 +0000 |
tree | fc017ba5e250440a6689e4e3ee5f8d0a723b7537 | |
parent | 51d81c1d56406ac0c2602ec8465266d3aa649ce8 [diff] |
Disable VertexFormatTest for D3D12 + tint Bug: tint:687 Change-Id: Ib839f629ea4095c007c1a8b3f9ad490c1e9e4910 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46373 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.