commit | 94751e1a7d2e9f7746bf1566ab5f339abe4d491f | [log] [tgz] |
---|---|---|
author | Jason Erb <jason.erb@sparist.com> | Wed Dec 07 01:07:54 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 07 01:07:54 2022 +0000 |
tree | d622d4941d3bd96ac0b015cb9b5244116708a3d0 | |
parent | 8515312a08a541a7764714d5eb612f984df66829 [diff] |
tint/utils: Vector::Clear: disable "maybe initialized" warning Bug: 1607 Change-Id: I0da8ff0ddfe8ff09b06268333f7d1cf0285b2eba Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113060 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.