blob: 4a24941bec02b871683b39712ff38b02879b9a2e [file] [log] [blame]
void distance_aa4055() {
float res = distance(float2(0.0f, 0.0f), float2(0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
distance_aa4055();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
distance_aa4055();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
distance_aa4055();
return;
}