blob: 8f8fa645bf2013fbf7f3811de80b03599132dc49 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<r32uint, read_write>;
fn textureStore_32d3d6() {
var arg_1 = 1u;
var arg_2 = vec4<u32>(1u);
textureStore(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_32d3d6();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_32d3d6();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_32d3d6();
}