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// Copyright 2020 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/439062058): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "dawn/wire/client/Queue.h"
#include <memory>
#include <string>
#include <utility>
#include "dawn/common/StringViewUtils.h"
#include "dawn/wire/BufferConsumer_impl.h"
#include "dawn/wire/client/Client.h"
#include "dawn/wire/client/EventManager.h"
#include "partition_alloc/pointers/raw_ptr.h"
namespace dawn::wire::client {
namespace {
class WorkDoneEvent : public TrackedEvent {
public:
static constexpr EventType kType = EventType::WorkDone;
explicit WorkDoneEvent(const WGPUQueueWorkDoneCallbackInfo& callbackInfo)
: TrackedEvent(callbackInfo.mode),
mCallback(callbackInfo.callback),
mUserdata1(callbackInfo.userdata1),
mUserdata2(callbackInfo.userdata2) {}
EventType GetType() override { return kType; }
WireResult ReadyHook(FutureID futureID,
WGPUQueueWorkDoneStatus status,
WGPUStringView message) {
mStatus = status;
mMessage = ToString(message);
return WireResult::Success;
}
private:
void CompleteImpl(FutureID futureID, EventCompletionType completionType) override {
if (completionType == EventCompletionType::Shutdown) {
mStatus = WGPUQueueWorkDoneStatus_CallbackCancelled;
mMessage = "A valid external Instance reference no longer exists.";
}
void* userdata1 = mUserdata1.ExtractAsDangling();
void* userdata2 = mUserdata2.ExtractAsDangling();
if (mCallback) {
mCallback(mStatus, ToOutputStringView(mMessage), userdata1, userdata2);
}
}
WGPUQueueWorkDoneCallback mCallback;
raw_ptr<void> mUserdata1;
raw_ptr<void> mUserdata2;
WGPUQueueWorkDoneStatus mStatus = WGPUQueueWorkDoneStatus_Success;
std::string mMessage;
};
} // anonymous namespace
Queue::~Queue() = default;
ObjectType Queue::GetObjectType() const {
return ObjectType::Queue;
}
WireResult Client::DoQueueWorkDoneCallback(ObjectHandle eventManager,
WGPUFuture future,
WGPUQueueWorkDoneStatus status,
WGPUStringView message) {
return SetFutureReady<WorkDoneEvent>(eventManager, future.id, status, message);
}
WGPUFuture Queue::APIOnSubmittedWorkDone(const WGPUQueueWorkDoneCallbackInfo& callbackInfo) {
// TODO(crbug.com/dawn/2052): Once we always return a future, change this to log to the instance
// (note, not raise a validation error to the device) and return the null future.
DAWN_ASSERT(callbackInfo.nextInChain == nullptr);
Client* client = GetClient();
auto [futureIDInternal, tracked] =
GetEventManager().TrackEvent(AcquireRef(new WorkDoneEvent(callbackInfo)));
if (!tracked) {
return {futureIDInternal};
}
QueueOnSubmittedWorkDoneCmd cmd;
cmd.queueId = GetWireHandle(client).id;
cmd.eventManagerHandle = GetEventManagerHandle();
cmd.future = {futureIDInternal};
client->SerializeCommand(cmd);
return {futureIDInternal};
}
void Queue::APIWriteBuffer(WGPUBuffer cBuffer,
uint64_t bufferOffset,
const void* data,
size_t size) {
Buffer* buffer = FromAPI(cBuffer);
Client* client = GetClient();
// Create write handle and prepare to serialize command.
size_t writeHandleCreateInfoLength = 0;
std::unique_ptr<MemoryTransferService::WriteHandle> writeHandle(
client->GetMemoryTransferService()->CreateWriteHandle(size));
if (writeHandle == nullptr) {
// Trigger a device loss.
client->Disconnect();
return;
}
writeHandleCreateInfoLength = writeHandle->SerializeCreateSize();
// Write the data to the allocated memory.
memcpy(writeHandle->GetData(), data, size);
// Prepare to serialize data update command.
size_t writeDataUpdateInfoLength = writeHandle->SizeOfSerializeDataUpdate(0u, size);
QueueWriteBufferCmd cmd;
cmd.queueId = GetWireHandle(client).id;
cmd.bufferId = buffer->GetWireHandle(client).id;
cmd.bufferOffset = bufferOffset;
cmd.size = size;
// Set the pointer lengths, but the pointed-to data itself won't be serialized as usual (due
// to skip_serialize). Instead, the custom CommandExtensions below fill that memory. [*]
cmd.writeHandleCreateInfoLength = writeHandleCreateInfoLength;
cmd.writeHandleCreateInfo = nullptr; // Skipped by skip_serialize.
cmd.writeDataUpdateInfoLength = writeDataUpdateInfoLength;
cmd.writeDataUpdateInfo = nullptr; // Skipped by skip_serialize.
client->SerializeCommand(
cmd,
// Extensions to replace fields skipped by skip_serialize.
CommandExtension{
writeHandleCreateInfoLength,
[&](char* writeHandleBuffer) { writeHandle->SerializeCreate(writeHandleBuffer); }},
CommandExtension{writeDataUpdateInfoLength, [&](char* writeHandleBuffer) {
writeHandle->SerializeDataUpdate(writeHandleBuffer, 0u, cmd.size);
}});
}
void Queue::APIWriteTexture(const WGPUTexelCopyTextureInfo* destination,
const void* data,
size_t dataSize,
const WGPUTexelCopyBufferLayout* dataLayout,
const WGPUExtent3D* writeSize) {
Client* client = GetClient();
// Create write handle and prepare to serialize command.
size_t writeHandleCreateInfoLength = 0;
std::unique_ptr<MemoryTransferService::WriteHandle> writeHandle(
client->GetMemoryTransferService()->CreateWriteHandle(dataSize));
if (writeHandle == nullptr) {
// Trigger a device loss.
client->Disconnect();
return;
}
writeHandleCreateInfoLength = writeHandle->SerializeCreateSize();
// Write the data to the allocated memory.
memcpy(writeHandle->GetData(), data, dataSize);
// Prepare to serialize data update command.
size_t writeDataUpdateInfoLength = writeHandle->SizeOfSerializeDataUpdate(0u, dataSize);
QueueWriteTextureCmd cmd;
cmd.queueId = GetWireHandle(GetClient()).id;
cmd.destination = destination;
cmd.dataSize = dataSize;
cmd.dataLayout = dataLayout;
cmd.writeSize = writeSize;
// Set the pointer lengths, but the pointed-to data itself won't be serialized as usual (due
// to skip_serialize). Instead, the custom CommandExtensions below fill that memory. [*]
cmd.writeHandleCreateInfoLength = writeHandleCreateInfoLength;
cmd.writeHandleCreateInfo = nullptr; // Skipped by skip_serialize.
cmd.writeDataUpdateInfoLength = writeDataUpdateInfoLength;
cmd.writeDataUpdateInfo = nullptr; // Skipped by skip_serialize.
client->SerializeCommand(
cmd,
// Extensions to replace fields skipped by skip_serialize.
CommandExtension{
writeHandleCreateInfoLength,
[&](char* writeHandleBuffer) { writeHandle->SerializeCreate(writeHandleBuffer); }},
CommandExtension{writeDataUpdateInfoLength, [&](char* writeHandleBuffer) {
writeHandle->SerializeDataUpdate(writeHandleBuffer, 0u, cmd.dataSize);
}});
}
} // namespace dawn::wire::client