blob: ed45cfd7941d0981e0696b745abff3ff65fffb9f [file] [log] [blame]
//
// any
//
#include <metal_stdlib>
using namespace metal;
struct FragDepthAnyOutput {
float frag_depth;
};
struct any_outputs {
float FragDepthAnyOutput_frag_depth [[depth(any)]];
};
FragDepthAnyOutput any_inner() {
return FragDepthAnyOutput{.frag_depth=1.0f};
}
fragment any_outputs any() {
any_outputs tint_wrapper_result = {};
tint_wrapper_result.FragDepthAnyOutput_frag_depth = any_inner().frag_depth;
return tint_wrapper_result;
}
//
// less
//
#include <metal_stdlib>
using namespace metal;
struct FragDepthLessOutput {
float frag_depth;
};
struct less_outputs {
float FragDepthLessOutput_frag_depth [[depth(less)]];
};
FragDepthLessOutput less_inner() {
return FragDepthLessOutput{.frag_depth=1.0f};
}
fragment less_outputs less() {
less_outputs tint_wrapper_result = {};
tint_wrapper_result.FragDepthLessOutput_frag_depth = less_inner().frag_depth;
return tint_wrapper_result;
}
//
// greater
//
#include <metal_stdlib>
using namespace metal;
struct FragDepthGreaterOutput {
float frag_depth;
};
struct greater_outputs {
float FragDepthGreaterOutput_frag_depth [[depth(greater)]];
};
FragDepthGreaterOutput greater_inner() {
return FragDepthGreaterOutput{.frag_depth=1.0f};
}
fragment greater_outputs greater() {
greater_outputs tint_wrapper_result = {};
tint_wrapper_result.FragDepthGreaterOutput_frag_depth = greater_inner().frag_depth;
return tint_wrapper_result;
}