| cbuffer cbuffer_u : register(b0, space0) { |
| uint4 u[4]; |
| }; |
| groupshared float2x2 w[4]; |
| |
| struct tint_symbol_1 { |
| uint local_invocation_index : SV_GroupIndex; |
| }; |
| |
| float2x2 tint_symbol_3(uint4 buffer[4], uint offset) { |
| const uint scalar_offset = ((offset + 0u)) / 4; |
| uint4 ubo_load = buffer[scalar_offset / 4]; |
| const uint scalar_offset_1 = ((offset + 8u)) / 4; |
| uint4 ubo_load_1 = buffer[scalar_offset_1 / 4]; |
| return float2x2(asfloat(((scalar_offset & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_offset_1 & 2) ? ubo_load_1.zw : ubo_load_1.xy))); |
| } |
| |
| typedef float2x2 tint_symbol_2_ret[4]; |
| tint_symbol_2_ret tint_symbol_2(uint4 buffer[4], uint offset) { |
| float2x2 arr[4] = (float2x2[4])0; |
| { |
| for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) { |
| arr[i_1] = tint_symbol_3(buffer, (offset + (i_1 * 16u))); |
| } |
| } |
| return arr; |
| } |
| |
| void f_inner(uint local_invocation_index) { |
| { |
| for(uint idx = local_invocation_index; (idx < 4u); idx = (idx + 1u)) { |
| const uint i = idx; |
| w[i] = float2x2((0.0f).xx, (0.0f).xx); |
| } |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| w = tint_symbol_2(u, 0u); |
| w[1] = tint_symbol_3(u, 32u); |
| w[1][0] = asfloat(u[0].zw).yx; |
| w[1][0].x = asfloat(u[0].z); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f(tint_symbol_1 tint_symbol) { |
| f_inner(tint_symbol.local_invocation_index); |
| return; |
| } |