blob: 9c08bdda0496bfa5303f7c2c4ed5af7836d2adc7 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_2d;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_73e892() {
var res : f32 = textureSampleLevel(arg_0, arg_1, vec2<f32>(), 1u);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_73e892();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_73e892();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_73e892();
}