commit | 956a2fc7802b36a9bcac770c03191a091f65a16c | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Fri May 19 23:21:44 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 19 23:21:44 2023 +0000 |
tree | 55fb8f27fb637cd722b636f9a7a10686372e8005 | |
parent | 3d3584793b226989b8addb5fbac9db6cf67482c0 [diff] |
d3d11: fix ASSERT() crash in d3d11::BindGroupTracker::unApplyNindGroup() Bug: dawn:1705 Change-Id: I87d464c5321375a96aa4926a0968e6acab7194e4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/133760 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.