commit | cd996ffba12a4365dde3c5e50701158ca9adf7f6 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Jun 27 02:17:27 2024 +0000 |
committer | James Price <jrprice@google.com> | Thu Jun 27 02:17:27 2024 +0000 |
tree | 88379ef7614c0297f3e0ad677cbc35f323a1d39f | |
parent | 72c450506769dfbde451d3a0c50604004c919122 [diff] |
[fuzz] Skip PixelLocal with multiple entry points This is done in the HLSL writer fuzzer, as PixelLocal is not fuzzed individually. Bug: 348869931 Change-Id: Ifded4c2d4f55409d9ce2ebaa02447c0688177af2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/195937 Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.