commit | 9585c468a280736de56851dda8bb01c47fc217de | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Jul 06 18:50:00 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Jul 06 18:50:00 2020 +0000 |
tree | 27ca349375bf833396e4cc82c8d72165239521ab | |
parent | dbf805fe8d93c44a05ff4633df703a6b19e8f1e3 [diff] |
Update dawn.json to more closely match webgpu.h - Move wgpu::TextureUsage::Storage at the end of the enum. - Reorder some methods of device to be in alphabetical order. - Reorder members of wgpu::QuerySetDescriptor. - Change SurfaceDescriptorFromHTMLCanvasID to SurfaceDescriptorFromCanvasHTMLDescriptor. Bug: dawn:22 Change-Id: Ib18fbaf153ad2969b0d0c4e49682e8736b00776c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24280 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.