| // Copyright 2019 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_ENCODINGCONTEXT_H_ | |
| #define SRC_DAWN_NATIVE_ENCODINGCONTEXT_H_ | |
| #include <memory> | |
| #include <string> | |
| #include <utility> | |
| #include <vector> | |
| #include "dawn/native/CommandAllocator.h" | |
| #include "dawn/native/Error.h" | |
| #include "dawn/native/ErrorData.h" | |
| #include "dawn/native/IndirectDrawMetadata.h" | |
| #include "dawn/native/ObjectType_autogen.h" | |
| #include "dawn/native/PassResourceUsageTracker.h" | |
| #include "dawn/native/dawn_platform.h" | |
| #include "partition_alloc/pointers/raw_ptr.h" | |
| namespace dawn::native { | |
| class CommandEncoder; | |
| class DeviceBase; | |
| class ApiObjectBase; | |
| // Base class for allocating/iterating commands. | |
| // It performs error tracking as well as encoding state for render/compute passes. | |
| class EncodingContext { | |
| public: | |
| EncodingContext(DeviceBase* device, const ApiObjectBase* initialEncoder); | |
| EncodingContext(DeviceBase* device, ErrorMonad::ErrorTag tag); | |
| ~EncodingContext(); | |
| // Marks the encoding context as destroyed so that any future encodes will fail, and all | |
| // encoded commands are released. | |
| void Destroy(); | |
| CommandIterator AcquireCommands(); | |
| // Functions to handle encoder errors | |
| void HandleError(std::unique_ptr<ErrorData> error); | |
| inline bool ConsumedError(MaybeError maybeError) { | |
| if (DAWN_UNLIKELY(maybeError.IsError())) { | |
| HandleError(maybeError.AcquireError()); | |
| return true; | |
| } | |
| return false; | |
| } | |
| template <typename... Args> | |
| inline bool ConsumedError(MaybeError maybeError, const char* formatStr, const Args&... args) { | |
| if (DAWN_UNLIKELY(maybeError.IsError())) { | |
| std::unique_ptr<ErrorData> error = maybeError.AcquireError(); | |
| if (error->GetType() == InternalErrorType::Validation) { | |
| std::string out; | |
| absl::UntypedFormatSpec format(formatStr); | |
| if (absl::FormatUntyped(&out, format, {absl::FormatArg(args)...})) { | |
| error->AppendContext(std::move(out)); | |
| } else { | |
| error->AppendContext( | |
| absl::StrFormat("[Failed to format error message: \"%s\"].", formatStr)); | |
| } | |
| } | |
| HandleError(std::move(error)); | |
| return true; | |
| } | |
| return false; | |
| } | |
| inline MaybeError ValidateCanEncodeOn(const ApiObjectBase* encoder) { | |
| if (DAWN_UNLIKELY(encoder != mCurrentEncoder)) { | |
| switch (mStatus) { | |
| case Status::ErrorAtCreation: | |
| return DAWN_VALIDATION_ERROR("Recording in an error %s.", encoder); | |
| case Status::ErrorInRecording: | |
| return DAWN_VALIDATION_ERROR("Recording in an already invalidated %s.", | |
| encoder); | |
| case Status::Destroyed: | |
| return DAWN_VALIDATION_ERROR("Recording in a destroyed %s.", encoder); | |
| case Status::Finished: | |
| // The encoder has been finished, select the correct error message. | |
| DAWN_INVALID_IF(encoder->GetType() == ObjectType::CommandEncoder || | |
| encoder->GetType() == ObjectType::RenderBundleEncoder, | |
| "%s is already finished.", encoder); | |
| return DAWN_VALIDATION_ERROR("Parent encoder of %s is already finished.", | |
| encoder); | |
| case Status::Open: | |
| // This could happen when an error child encoder is created on an otherwise | |
| // valid EncodingContext that then doesn't get notified of the current encoder | |
| // change. | |
| DAWN_INVALID_IF(encoder->IsError(), "Recording in an error %s.", encoder); | |
| // This happens when the CommandEncoder is used while a pass is open. | |
| DAWN_INVALID_IF(encoder == mTopLevelEncoder, | |
| "Recording in %s which is locked while %s is open.", encoder, | |
| mCurrentEncoder); | |
| // The remaining case is when an encoder is ended but we still try to encode | |
| // commands in it. | |
| return DAWN_VALIDATION_ERROR( | |
| "Commands cannot be recorded in %s which has already been ended.", encoder); | |
| } | |
| } | |
| return {}; | |
| } | |
| template <typename EncodeFunction> | |
| inline bool TryEncode(const ApiObjectBase* encoder, EncodeFunction&& encodeFunction) { | |
| if (ConsumedError(ValidateCanEncodeOn(encoder))) { | |
| return false; | |
| } | |
| DAWN_ASSERT(!mWereCommandsAcquired); | |
| return !ConsumedError(encodeFunction(&mPendingCommands)); | |
| } | |
| template <typename EncodeFunction, typename... Args> | |
| inline bool TryEncode(const ApiObjectBase* encoder, | |
| EncodeFunction&& encodeFunction, | |
| const char* formatStr, | |
| const Args&... args) { | |
| if (ConsumedError(ValidateCanEncodeOn(encoder), formatStr, args...)) { | |
| return false; | |
| } | |
| DAWN_ASSERT(!mWereCommandsAcquired); | |
| return !ConsumedError(encodeFunction(&mPendingCommands), formatStr, args...); | |
| } | |
| // Must be called prior to encoding a BeginRenderPassCmd. Note that it's OK to call this | |
| // and then not actually call EnterPass+ExitRenderPass, for example if some other pass setup | |
| // failed validation before the BeginRenderPassCmd could be encoded. | |
| void WillBeginRenderPass(); | |
| // Functions to set current encoder state | |
| void EnterPass(const ApiObjectBase* passEncoder); | |
| MaybeError ExitRenderPass(const ApiObjectBase* passEncoder, | |
| RenderPassResourceUsageTracker usageTracker, | |
| CommandEncoder* commandEncoder, | |
| IndirectDrawMetadata indirectDrawMetadata); | |
| void ExitComputePass(const ApiObjectBase* passEncoder, ComputePassResourceUsage usages); | |
| MaybeError Finish(); | |
| // Called when a pass encoder is deleted. Provides an opportunity to clean up if it's the | |
| // mCurrentEncoder. | |
| void EnsurePassExited(const ApiObjectBase* passEncoder); | |
| const RenderPassUsages& GetRenderPassUsages() const; | |
| const ComputePassUsages& GetComputePassUsages() const; | |
| RenderPassUsages AcquireRenderPassUsages(); | |
| ComputePassUsages AcquireComputePassUsages(); | |
| std::vector<IndirectDrawMetadata> AcquireIndirectDrawMetadata(); | |
| void PushDebugGroupLabel(std::string_view groupLabel); | |
| void PopDebugGroupLabel(); | |
| private: | |
| enum class Status { | |
| Open, | |
| Finished, | |
| ErrorAtCreation, | |
| ErrorInRecording, | |
| Destroyed, | |
| }; | |
| void CommitCommands(CommandAllocator allocator); | |
| void CloseWithStatus(Status status); | |
| raw_ptr<DeviceBase> mDevice; | |
| // There can only be two levels of encoders. Top-level and render/compute pass. | |
| // The top level encoder is the encoder the EncodingContext is created with. | |
| // It doubles as a flag for mStatus != Open when it is nullptr, so that a single comparison | |
| // is necessary in ValidateCanEncodeOn. | |
| raw_ptr<const ApiObjectBase> mTopLevelEncoder; | |
| // The current encoder must be the same as the encoder provided to TryEncode, | |
| // otherwise an error is produced. It may be nullptr if the EncodingContext is an error. | |
| // The current encoder changes with Enter/ExitPass which should be called by | |
| // CommandEncoder::Begin/EndPass. | |
| raw_ptr<const ApiObjectBase> mCurrentEncoder; | |
| RenderPassUsages mRenderPassUsages; | |
| bool mWereRenderPassUsagesAcquired = false; | |
| ComputePassUsages mComputePassUsages; | |
| bool mWereComputePassUsagesAcquired = false; | |
| // One for each render pass. | |
| std::vector<IndirectDrawMetadata> mIndirectDrawMetadata; | |
| bool mWereIndirectDrawMetadataAcquired = false; | |
| CommandAllocator mPendingCommands; | |
| std::vector<CommandAllocator> mAllocators; | |
| bool mWereCommandsAcquired = false; | |
| // Contains pointers to strings allocated inside the command allocators. | |
| std::vector<std::string_view> mDebugGroupLabels; | |
| Status mStatus; | |
| std::unique_ptr<ErrorData> mError; | |
| }; | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_ENCODINGCONTEXT_H_ |