commit | 95cada18965836843ef1ee92cffeed6623adb2d5 | [log] [tgz] |
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author | James Price <jrprice@google.com> | Thu Feb 08 03:23:30 2024 +0000 |
committer | James Price <jrprice@google.com> | Thu Feb 08 03:23:30 2024 +0000 |
tree | d1bb2c9e457d2ea873f8a8736e7484313ae50a7a | |
parent | 2f85bc743dda22b69f280b2dd5c034f3cde4919d [diff] |
[tint][exe] Add --use-storage-input-output-16 flag Add an E2E test that uses it, to show the polyfill working. Bug: tint:2161 Change-Id: I445078579b5aefcbbc688af2a6c79e844549ead6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/173707 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.