| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: S = struct @align(8) { |
| field0:vec2<f32> @offset(0) |
| field1:u32 @offset(8) |
| } |
| |
| S_1 = struct @align(4) { |
| field0:u32 @offset(0) |
| } |
| |
| S_2 = struct @align(4) { |
| field0:S_1 @offset(0) |
| } |
| |
| S_3 = struct @align(16) { |
| field0:array<vec4<f32>> @offset(0) |
| } |
| |
| S_4 = struct @align(16) { |
| field0:array<vec4<f32>> @offset(0) |
| } |
| |
| %b1 = block { # root |
| %x_28:ptr<workgroup, array<S, 4096>, read_write> = var |
| %x_34:ptr<workgroup, atomic<u32>, read_write> = var |
| %x_35:ptr<workgroup, atomic<u32>, read_write> = var |
| %x_36:ptr<workgroup, atomic<u32>, read_write> = var |
| %x_37:ptr<workgroup, atomic<u32>, read_write> = var |
| %x_3:ptr<private, vec3<u32>, read_write> = var |
| %x_6:ptr<uniform, S_2, read> = var @binding_point(0, 1) |
| %x_9:ptr<storage, S_3, read> = var @binding_point(0, 2) |
| %x_12:ptr<storage, S_4, read_write> = var @binding_point(0, 3) |
| } |
| |
| %main_1 = func():void -> %b2 { |
| %b2 = block { |
| %x_54:ptr<function, u32, read_write> = var |
| %x_58:ptr<function, u32, read_write> = var |
| %x_85:ptr<function, vec4<f32>, read_write> = var |
| %x_88:ptr<function, u32, read_write> = var |
| %x_52:u32 = load_vector_element %x_3, 0u |
| store %x_54, 0u |
| loop [b: %b3, c: %b4] { # loop_1 |
| %b3 = block { # body |
| %x_55:ptr<function, u32, read_write> = var |
| %17:ptr<uniform, u32, read> = access %x_6, 0u, 0u |
| %18:u32 = load %17 |
| store %x_58, %18 |
| %19:u32 = load %x_54 |
| %20:u32 = load %x_58 |
| %21:bool = lt %19, %20 |
| if %21 [t: %b5, f: %b6] { # if_1 |
| %b5 = block { # true |
| exit_if # if_1 |
| } |
| %b6 = block { # false |
| exit_loop # loop_1 |
| } |
| } |
| %22:u32 = load %x_54 |
| %x_62:u32 = add %22, %x_52 |
| %24:u32 = load %x_58 |
| %25:bool = gte %x_62, %24 |
| if %25 [t: %b7] { # if_2 |
| %b7 = block { # true |
| %26:ptr<storage, vec4<f32>, read> = access %x_9, 0u, %x_62 |
| %x_67:vec4<f32> = load %26 |
| %28:ptr<workgroup, S, read_write> = access %x_28, %x_62 |
| %29:vec2<f32> = swizzle %x_67, xy |
| %30:vec2<f32> = swizzle %x_67, zw |
| %31:vec2<f32> = add %29, %30 |
| %32:vec2<f32> = mul %31, 0.5f |
| %33:S = construct %32, %x_62 |
| store %28, %33 |
| exit_if # if_2 |
| } |
| } |
| continue %b4 |
| } |
| %b4 = block { # continuing |
| %34:u32 = load %x_54 |
| %35:u32 = add %34, 32u |
| store %x_55, %35 |
| %36:u32 = load %x_55 |
| store %x_54, %36 |
| next_iteration %b3 |
| } |
| } |
| %37:void = workgroupBarrier |
| %38:u32 = load %x_58 |
| %x_74:i32 = bitcast %38 |
| %40:ptr<workgroup, vec2<f32>, read_write> = access %x_28, 0i, 0u |
| %x_76:vec2<f32> = load %40 |
| %42:bool = eq %x_52, 0u |
| if %42 [t: %b8] { # if_3 |
| %b8 = block { # true |
| %x_80:vec2<u32> = bitcast %x_76 |
| %x_81:u32 = access %x_80, 0u |
| %45:void = atomicStore %x_34, %x_81 |
| %x_82:u32 = access %x_80, 1u |
| %47:void = atomicStore %x_35, %x_82 |
| %48:void = atomicStore %x_36, %x_81 |
| %49:void = atomicStore %x_37, %x_82 |
| exit_if # if_3 |
| } |
| } |
| %50:vec4<f32> = swizzle %x_76, xyxy |
| store %x_85, %50 |
| store %x_88, 1u |
| loop [b: %b9, c: %b10] { # loop_2 |
| %b9 = block { # body |
| %x_111:ptr<function, vec4<f32>, read_write> = var |
| %x_86:ptr<function, vec4<f32>, read_write> = var |
| %x_89:ptr<function, u32, read_write> = var |
| %x_90:u32 = bitcast %x_74 |
| %55:u32 = load %x_88 |
| %56:bool = lt %55, %x_90 |
| if %56 [t: %b11, f: %b12] { # if_4 |
| %b11 = block { # true |
| exit_if # if_4 |
| } |
| %b12 = block { # false |
| exit_loop # loop_2 |
| } |
| } |
| %57:u32 = load %x_88 |
| %x_94:u32 = add %57, %x_52 |
| %59:vec4<f32> = load %x_85 |
| store %x_86, %59 |
| %60:bool = gte %x_94, %x_90 |
| if %60 [t: %b13] { # if_5 |
| %b13 = block { # true |
| %61:ptr<workgroup, vec2<f32>, read_write> = access %x_28, %x_94, 0u |
| %x_99:vec2<f32> = load %61 |
| %63:vec4<f32> = load %x_85 |
| %64:vec2<f32> = swizzle %63, xy |
| %x_101:vec2<f32> = min %64, %x_99 |
| %66:vec4<f32> = load %x_85 |
| %x_103_1:ptr<function, vec4<f32>, read_write> = var, %66 |
| %68:f32 = access %x_101, 0u |
| store_vector_element %x_103_1, 0u, %68 |
| %x_103:vec4<f32> = load %x_103_1 |
| %x_105_1:ptr<function, vec4<f32>, read_write> = var, %x_103 |
| %71:f32 = access %x_101, 1u |
| store_vector_element %x_105_1, 1u, %71 |
| %x_105:vec4<f32> = load %x_105_1 |
| %73:vec4<f32> = load %x_105_1 |
| %74:vec2<f32> = swizzle %73, zw |
| %x_107:vec2<f32> = max %74, %x_99 |
| %x_109_1:ptr<function, vec4<f32>, read_write> = var, %x_105 |
| %77:f32 = access %x_107, 0u |
| store_vector_element %x_109_1, 2u, %77 |
| %78:vec4<f32> = load %x_109_1 |
| store %x_111, %78 |
| %79:f32 = access %x_107, 1u |
| store_vector_element %x_111, 3u, %79 |
| %80:vec4<f32> = load %x_111 |
| store %x_86, %80 |
| exit_if # if_5 |
| } |
| } |
| continue %b10 |
| } |
| %b10 = block { # continuing |
| %81:u32 = load %x_88 |
| %82:u32 = add %81, 32u |
| store %x_89, %82 |
| %83:vec4<f32> = load %x_86 |
| store %x_85, %83 |
| %84:u32 = load %x_89 |
| store %x_88, %84 |
| next_iteration %b9 |
| } |
| } |
| %85:void = workgroupBarrier |
| %86:f32 = load_vector_element %x_85, 0u |
| %87:u32 = bitcast %86 |
| %x_114:u32 = atomicMin %x_34, %87 |
| %89:f32 = load_vector_element %x_85, 1u |
| %90:u32 = bitcast %89 |
| %x_117:u32 = atomicMin %x_35, %90 |
| %92:f32 = load_vector_element %x_85, 2u |
| %93:u32 = bitcast %92 |
| %x_120:u32 = atomicMax %x_36, %93 |
| %95:f32 = load_vector_element %x_85, 3u |
| %96:u32 = bitcast %95 |
| %x_123:u32 = atomicMax %x_37, %96 |
| %98:void = workgroupBarrier |
| %99:ptr<storage, vec4<f32>, read_write> = access %x_12, 0u, 0i |
| %100:u32 = atomicLoad %x_34 |
| %101:f32 = bitcast %100 |
| %102:u32 = atomicLoad %x_35 |
| %103:f32 = bitcast %102 |
| %104:u32 = atomicLoad %x_36 |
| %105:f32 = bitcast %104 |
| %106:u32 = atomicLoad %x_37 |
| %107:f32 = bitcast %106 |
| %108:vec4<f32> = construct %101, %103, %105, %107 |
| store %99, %108 |
| ret |
| } |
| } |
| %tint_symbol = @compute @workgroup_size(32, 1, 1) func(%x_3_param:vec3<u32> [@local_invocation_id]):void -> %b14 { |
| %b14 = block { |
| store %x_3, %x_3_param |
| %111:void = call %main_1 |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |