cbuffer cbuffer_buffer : register(b0) { | |
uint4 buffer[7]; | |
}; | |
struct tint_symbol { | |
float4 value : SV_Position; | |
}; | |
float4 main_inner() { | |
float x = asfloat(buffer[0].z); | |
return float4(x, 0.0f, 0.0f, 1.0f); | |
} | |
tint_symbol main() { | |
float4 inner_result = main_inner(); | |
tint_symbol wrapper_result = (tint_symbol)0; | |
wrapper_result.value = inner_result; | |
return wrapper_result; | |
} |