commit | a86a8230eab47ce501c4bb4eb01b6cad5a9f456f | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Nov 16 18:01:18 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 16 18:01:18 2023 +0000 |
tree | 274ca8f7e3f407ae1f914f24d67db8fc70e180b2 | |
parent | 095c7c067792c0dc868a84f72b356723a43235d0 [diff] |
[tint][utils] Change SymbolTable::Wrap() to be a static method It doesn't make much sense for this to be called on an existing SymbolTable. Matches type::Manager::Wrap(). Change-Id: I53f176c22152298ed0fd607704941722cb2a9f72 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/161007 Reviewed-by: dan sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.