commit | 9672096a734f6b2130be60e659eb5890d0aacb8d | [log] [tgz] |
---|---|---|
author | Zhuang Xu <zhuangxu@microsoft.com> | Tue Jul 01 18:10:10 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 01 18:10:10 2025 -0700 |
tree | 95e7f561d25a1d5cc08f8beabacdef9e5eba6036 | |
parent | ddfe2f720501a65e2911aa38afff91eea502613d [diff] |
Add histogram for DirectX device removal Change-Id: I8be08f1642b1399e15cdba5ba55c71963952dbc0 Bug:423964507 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/246314 Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Zhuang Xu <zhuangxu@microsoft.com> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.