commit | ef751b76eee54a784593ef8137a5996e1ad5695b | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Aug 31 08:21:58 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 31 08:21:58 2022 +0000 |
tree | 6f6d2185589a9d0586103f43b9bde8acc4d4a0b9 | |
parent | 183c87e4f6c016ef19296d49a1ae94197781c2d8 [diff] |
Roll SwiftShader from f1b1938f48c3 to ecba967ea71f (3 revisions) https://swiftshader.googlesource.com/SwiftShader.git/+log/f1b1938f48c3..ecba967ea71f 2022-08-31 nicolascapens@google.com Revert "Workaround vkGetPhysicalDeviceProperties2() issue" 2022-08-31 nicolascapens@google.com Revert "Temporarily allow unsupported structures in PhysicalDevice::getFeatures2()" 2022-08-31 nicolascapens@google.com Revert "Workaround for dEQP-VK.info.device_mandatory_features failure" If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC bajones@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bajones@google.com Change-Id: Ie12f62b31adbde016cd7ff5cfbe9e0c1a530f051 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100840 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.