commit | a4bae3f8533286eb6d9f08cad8c8a2dce29a502d | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Fri Oct 25 13:15:16 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 25 13:15:16 2024 +0000 |
tree | 3a3100d9b0dd7d9a998d18c8642a58da343fbeb6 | |
parent | 6e7ba51fc45f6f89f3ef28c64bbfe1ec19a282d3 [diff] |
[ir] Rename `sampler` in multiplanar transform. The use of `sampler` can conflict with backend, rename it to be `tint_sampler` to avoid any conflicts. Change-Id: Ibd9af0ccbc3257178d11d37a78fb79cd57d62eb6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212196 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org> Auto-Submit: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.