commit | 979ebc9beec110c86daa8d7c01fe72f8993eb863 | [log] [tgz] |
---|---|---|
author | Li, Hao <hao.x.li@intel.com> | Thu Jun 29 06:22:41 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 29 06:22:41 2023 +0000 |
tree | 5e5c398accd26fb96d6f4cb19495f2d28c629e80 | |
parent | 20d20f6f3f846793ddcec16fbed60a2bb7e97875 [diff] |
Add workaround for blit depth to depth in D3D12 T2T on Intel Gen9 GPUs T2T depth copy failed with non-zero array layers for depth16unorm format on Intel Gen9 GPUs with latest D3D driver >= 31.0.101.2121. Fix a typo in driver version: 30.0.101.4091 -> 31.0.101.4091. Change-Id: Id35ad56b677b27c871ba118a096dd6359170ced4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/139180 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Hao Li <hao.x.li@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.