blob: 865d15cc2b7a320b0662a0381cc00b56c6206447 [file] [log] [blame]
// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/Instance.h"
#include "common/Assert.h"
#include "dawn_native/ErrorData.h"
#include <iostream>
namespace dawn_native {
// Forward definitions of each backend's "Connect" function that creates new BackendConnection.
// Conditionally compiled declarations are used to avoid using static constructors instead.
#if defined(DAWN_ENABLE_BACKEND_D3D12)
namespace d3d12 {
BackendConnection* Connect(InstanceBase* instance);
}
#endif // defined(DAWN_ENABLE_BACKEND_D3D12)
#if defined(DAWN_ENABLE_BACKEND_METAL)
namespace metal {
BackendConnection* Connect(InstanceBase* instance);
}
#endif // defined(DAWN_ENABLE_BACKEND_METAL)
#if defined(DAWN_ENABLE_BACKEND_NULL)
namespace null {
BackendConnection* Connect(InstanceBase* instance);
}
#endif // defined(DAWN_ENABLE_BACKEND_NULL)
#if defined(DAWN_ENABLE_BACKEND_OPENGL)
namespace opengl {
BackendConnection* Connect(InstanceBase* instance);
}
#endif // defined(DAWN_ENABLE_BACKEND_OPENGL)
#if defined(DAWN_ENABLE_BACKEND_VULKAN)
namespace vulkan {
BackendConnection* Connect(InstanceBase* instance);
}
#endif // defined(DAWN_ENABLE_BACKEND_VULKAN)
namespace {
struct ToggleEnumAndInfo {
Toggle toggle;
ToggleInfo info;
};
using ToggleEnumAndInfoList =
std::array<ToggleEnumAndInfo, static_cast<size_t>(Toggle::EnumCount)>;
static constexpr ToggleEnumAndInfoList kToggleNameAndInfoList = {
{{Toggle::EmulateStoreAndMSAAResolve,
{"emulate_store_and_msaa_resolve",
"Emulate storing into multisampled color attachments and doing MSAA resolve "
"simultaneously. This workaround is enabled by default on the Metal drivers that do "
"not support MTLStoreActionStoreAndMultisampleResolve. To support StoreOp::Store on "
"those platforms, we should do MSAA resolve in another render pass after ending the "
"previous one.",
"https://bugs.chromium.org/p/dawn/issues/detail?id=56"}},
{Toggle::NonzeroClearResourcesOnCreationForTesting,
{"nonzero_clear_resources_on_creation_for_testing",
"Clears texture to full 1 bits as soon as they are created, but doesn't update "
"the tracking state of the texture. This way we can test the logic of clearing "
"textures that use recycled memory.",
"https://bugs.chromium.org/p/dawn/issues/detail?id=145"}}}};
} // anonymous namespace
// InstanceBase
void InstanceBase::DiscoverDefaultAdapters() {
EnsureBackendConnections();
if (mDiscoveredDefaultAdapters) {
return;
}
// Query and merge all default adapters for all backends
for (std::unique_ptr<BackendConnection>& backend : mBackends) {
std::vector<std::unique_ptr<AdapterBase>> backendAdapters =
backend->DiscoverDefaultAdapters();
for (std::unique_ptr<AdapterBase>& adapter : backendAdapters) {
ASSERT(adapter->GetBackendType() == backend->GetType());
ASSERT(adapter->GetInstance() == this);
mAdapters.push_back(std::move(adapter));
}
}
mDiscoveredDefaultAdapters = true;
}
// This is just a wrapper around the real logic that uses Error.h error handling.
bool InstanceBase::DiscoverAdapters(const AdapterDiscoveryOptionsBase* options) {
return !ConsumedError(DiscoverAdaptersInternal(options));
}
const char* InstanceBase::ToggleEnumToName(Toggle toggle) {
ASSERT(toggle != Toggle::InvalidEnum);
const ToggleEnumAndInfo& toggleNameAndInfo =
kToggleNameAndInfoList[static_cast<size_t>(toggle)];
ASSERT(toggleNameAndInfo.toggle == toggle);
return toggleNameAndInfo.info.name;
}
const ToggleInfo* InstanceBase::GetToggleInfo(const char* toggleName) {
ASSERT(toggleName);
EnsureToggleNameToEnumMapInitialized();
const auto& iter = mToggleNameToEnumMap.find(toggleName);
if (iter != mToggleNameToEnumMap.cend()) {
return &kToggleNameAndInfoList[static_cast<size_t>(iter->second)].info;
}
return nullptr;
}
Toggle InstanceBase::ToggleNameToEnum(const char* toggleName) {
ASSERT(toggleName);
EnsureToggleNameToEnumMapInitialized();
const auto& iter = mToggleNameToEnumMap.find(toggleName);
if (iter != mToggleNameToEnumMap.cend()) {
return kToggleNameAndInfoList[static_cast<size_t>(iter->second)].toggle;
}
return Toggle::InvalidEnum;
}
void InstanceBase::EnsureToggleNameToEnumMapInitialized() {
if (mToggleNameToEnumMapInitialized) {
return;
}
for (size_t index = 0; index < kToggleNameAndInfoList.size(); ++index) {
const ToggleEnumAndInfo& toggleNameAndInfo = kToggleNameAndInfoList[index];
ASSERT(index == static_cast<size_t>(toggleNameAndInfo.toggle));
mToggleNameToEnumMap[toggleNameAndInfo.info.name] = toggleNameAndInfo.toggle;
}
mToggleNameToEnumMapInitialized = true;
}
const std::vector<std::unique_ptr<AdapterBase>>& InstanceBase::GetAdapters() const {
return mAdapters;
}
void InstanceBase::EnsureBackendConnections() {
if (mBackendsConnected) {
return;
}
auto Register = [this](BackendConnection* connection, BackendType expectedType) {
if (connection != nullptr) {
ASSERT(connection->GetType() == expectedType);
ASSERT(connection->GetInstance() == this);
mBackends.push_back(std::unique_ptr<BackendConnection>(connection));
}
};
#if defined(DAWN_ENABLE_BACKEND_D3D12)
Register(d3d12::Connect(this), BackendType::D3D12);
#endif // defined(DAWN_ENABLE_BACKEND_D3D12)
#if defined(DAWN_ENABLE_BACKEND_METAL)
Register(metal::Connect(this), BackendType::Metal);
#endif // defined(DAWN_ENABLE_BACKEND_METAL)
#if defined(DAWN_ENABLE_BACKEND_VULKAN)
Register(vulkan::Connect(this), BackendType::Vulkan);
#endif // defined(DAWN_ENABLE_BACKEND_VULKAN)
#if defined(DAWN_ENABLE_BACKEND_OPENGL)
Register(opengl::Connect(this), BackendType::OpenGL);
#endif // defined(DAWN_ENABLE_BACKEND_OPENGL)
#if defined(DAWN_ENABLE_BACKEND_NULL)
Register(null::Connect(this), BackendType::Null);
#endif // defined(DAWN_ENABLE_BACKEND_NULL)
mBackendsConnected = true;
}
ResultOrError<BackendConnection*> InstanceBase::FindBackend(BackendType type) {
for (std::unique_ptr<BackendConnection>& backend : mBackends) {
if (backend->GetType() == type) {
return backend.get();
}
}
return DAWN_VALIDATION_ERROR("Backend isn't present.");
}
MaybeError InstanceBase::DiscoverAdaptersInternal(const AdapterDiscoveryOptionsBase* options) {
EnsureBackendConnections();
BackendConnection* backend;
DAWN_TRY_ASSIGN(backend, FindBackend(options->backendType));
std::vector<std::unique_ptr<AdapterBase>> newAdapters;
DAWN_TRY_ASSIGN(newAdapters, backend->DiscoverAdapters(options));
for (std::unique_ptr<AdapterBase>& adapter : newAdapters) {
ASSERT(adapter->GetBackendType() == backend->GetType());
ASSERT(adapter->GetInstance() == this);
mAdapters.push_back(std::move(adapter));
}
return {};
}
bool InstanceBase::ConsumedError(MaybeError maybeError) {
if (maybeError.IsError()) {
ErrorData* error = maybeError.AcquireError();
ASSERT(error != nullptr);
std::cout << error->GetMessage() << std::endl;
delete error;
return true;
}
return false;
}
} // namespace dawn_native