blob: 344281bcaa96c0a4b452a43025ac4dad2c503e95 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, rgba16ui) uniform highp writeonly uimage2DArray arg_0;
void textureStore_33cec0() {
uvec2 arg_1 = uvec2(1u);
int arg_2 = 1;
uvec4 arg_3 = uvec4(1u);
uvec2 v = arg_1;
uvec4 v_1 = arg_3;
imageStore(arg_0, uvec3(v, uint(arg_2)), v_1);
}
void main() {
textureStore_33cec0();
}
error: Error parsing GLSL shader:
ERROR: 0:12: 'imageStore' : no matching overloaded function found
ERROR: 0:12: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
layout(binding = 0, rgba16ui) uniform highp writeonly uimage2DArray arg_0;
void textureStore_33cec0() {
uvec2 arg_1 = uvec2(1u);
int arg_2 = 1;
uvec4 arg_3 = uvec4(1u);
uvec2 v = arg_1;
uvec4 v_1 = arg_3;
imageStore(arg_0, uvec3(v, uint(arg_2)), v_1);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
textureStore_33cec0();
}
error: Error parsing GLSL shader:
ERROR: 0:10: 'imageStore' : no matching overloaded function found
ERROR: 0:10: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1