|author||Corentin Wallez <email@example.com>||Tue Jun 16 03:05:17 2020 +0000|
|committer||Commit Bot service account <firstname.lastname@example.org>||Tue Jun 16 03:05:17 2020 +0000|
Deprecate TextureCopyView::arrayLayer -> origin.z All existing tests and samples are updated and deprecation tests added. CommandEncoder still encodes using arrayLayers so the backends are unchanged. They will be handled in a follow-up CL. Bug: dawn:22 Change-Id: Ib5346b46eb04d97349cab8f32ef8da5034726ca8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23104 Reviewed-by: Austin Eng <email@example.com> Reviewed-by: Jiawei Shao <firstname.lastname@example.org> Commit-Queue: Jiawei Shao <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.