commit | 15bc24eeb8e3a6f71e60a4bdf8d73720bcb2c69d | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Wed Feb 16 17:32:20 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 16 17:32:20 2022 +0000 |
tree | 716285427c13e6a12c21b6720e3f468d52fcb14f | |
parent | ac85af4a00dfac457475327eb393d00eb3ad8112 [diff] |
Don't try to load libvulkan on Mac Only SwiftShader would be available on Mac. Bug: chromium:1297154 Change-Id: I943a39dfdde4215ba0ea880bf08294f37f08ee42 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80720 Reviewed-by: Shrek Shao <shrekshao@google.com> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.