blob: e985158b5bbcc4efd3cfc150e94b9ed2d3a16e06 [file] [log] [blame]
@group(1) @binding(1) var arg_1 : texture_2d_array<f32>;
@group(1) @binding(2) var arg_2 : sampler;
fn textureGather_238ec4() {
var res : vec4<f32> = textureGather(1u, arg_1, arg_2, vec2<f32>(1.0f), 1u, vec2<i32>(1i));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGather_238ec4();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureGather_238ec4();
}
@compute @workgroup_size(1)
fn compute_main() {
textureGather_238ec4();
}