blob: b7083db31f3e0d0b88f2d864957da460648ee60f [file] [log] [blame]
// flags: --glsl-desktop
// [hlsl-dxc] flags: --hlsl-shader-model 62
enable chromium_experimental_barycentric_coord;
@fragment
fn main(@builtin(barycentric_coord) bary_coord : vec3f) -> @location(0) vec4f {
return vec4f(bary_coord, 1.0);
}