blob: af525af2078eceaa6cb1e48b67b9b413794780d5 [file] [log] [blame]
var<private> tint_pointsize : f32 = 1.0f;
@group(1u) @binding(0u) var arg_0 : texture_depth_multisampled_2d;
var<private> tint_symbol_1 : vec4<f32> = vec4<f32>();
fn textureNumSamples_a3c8a0() {
var res : i32 = 0i;
res = i32(textureNumSamples(arg_0));
}
fn tint_symbol_2(tint_symbol : vec4<f32>) {
tint_symbol_1 = tint_symbol;
}
fn vertex_main_inner() {
tint_pointsize = 1.0f;
textureNumSamples_a3c8a0();
tint_symbol_2(vec4<f32>());
}
@fragment
fn fragment_main() {
textureNumSamples_a3c8a0();
}
@compute @workgroup_size(1u, 1u, 1u)
fn compute_main() {
textureNumSamples_a3c8a0();
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
vertex_main_inner();
return tint_symbol_1;
}