| #version 310 es | |
| layout(binding = 0, std430) | |
| buffer v_block_1_ssbo { | |
| uint inner[]; | |
| } v_1; | |
| void foo() { | |
| bool v_2 = ((uint(v_1.inner.length()) * 4u) < 32u); | |
| uint v_3 = (((4u + (mix(0u, 0u, v_2) * 1u)) + (min(uint(0), ((mix(32u, 8u, v_2) / 8u) - 1u)) * 8u)) / 4u); | |
| v_1.inner[v_3] = floatBitsToUint(3.0f); | |
| } | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| foo(); | |
| } |