blob: b1f172410db98f8cd1b602e42e7f9df044128949 [file] [log] [blame]
SKIP: INVALID
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 4> subgroupMul_f2ac5b() {
vector<float16_t, 4> res = WaveActiveProduct((float16_t(1.0h)).xxxx);
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 4> >(0u, subgroupMul_f2ac5b());
return;
}
FXC validation failure:
C:\src\dawn\Shader@0x0000020F6A5BF430(3,8-16): error X3000: syntax error: unexpected token 'float16_t'