blob: e6cd814e36a166b7dbe483665d26ef1ec303f96c [file] [log] [blame]
SKIP: INVALID
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 2> subgroupExclusiveAdd_01de08() {
vector<float16_t, 2> arg_0 = (float16_t(1.0h)).xx;
vector<float16_t, 2> res = WavePrefixSum(arg_0);
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 2> >(0u, subgroupExclusiveAdd_01de08());
return;
}
FXC validation failure:
C:\src\dawn\Shader@0x0000021B04B460F0(3,8-16): error X3000: syntax error: unexpected token 'float16_t'