blob: 3c88a297928fc1a4c688d3109cd6684c33c553dd [file] [log] [blame]
SKIP: INVALID
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 3> subgroupMul_53aee2() {
vector<float16_t, 3> arg_0 = (float16_t(1.0h)).xxx;
vector<float16_t, 3> res = WaveActiveProduct(arg_0);
return res;
}
void fragment_main() {
prevent_dce.Store<vector<float16_t, 3> >(0u, subgroupMul_53aee2());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 3> >(0u, subgroupMul_53aee2());
}
FXC validation failure:
C:\src\dawn\Shader@0x000001BE17B192F0(3,8-16): error X3000: syntax error: unexpected token 'float16_t'