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// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/tint/ast/texture.h"
TINT_INSTANTIATE_TYPEINFO(tint::ast::Texture);
namespace tint::ast {
bool IsTextureArray(type::TextureDimension dim) {
switch (dim) {
case type::TextureDimension::k2dArray:
case type::TextureDimension::kCubeArray:
return true;
case type::TextureDimension::k2d:
case type::TextureDimension::kNone:
case type::TextureDimension::k1d:
case type::TextureDimension::k3d:
case type::TextureDimension::kCube:
return false;
}
return false;
}
int NumCoordinateAxes(type::TextureDimension dim) {
switch (dim) {
case type::TextureDimension::kNone:
return 0;
case type::TextureDimension::k1d:
return 1;
case type::TextureDimension::k2d:
case type::TextureDimension::k2dArray:
return 2;
case type::TextureDimension::k3d:
case type::TextureDimension::kCube:
case type::TextureDimension::kCubeArray:
return 3;
}
return 0;
}
Texture::Texture(ProgramID pid, NodeID nid, const Source& src, type::TextureDimension d)
: Base(pid, nid, src), dim(d) {}
Texture::Texture(Texture&&) = default;
Texture::~Texture() = default;
} // namespace tint::ast