| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct tint_symbol_1 { |
| /* 0x0000 */ tint_array<uint4, 1> buffer_size; |
| }; |
| |
| struct S { |
| tint_array<int, 1> a; |
| }; |
| |
| kernel void tint_symbol(const constant tint_symbol_1* tint_symbol_3 [[buffer(30)]]) { |
| uint const l1 = (((*(tint_symbol_3)).buffer_size[0u][0u] - 0u) / 4u); |
| return; |
| } |
| |