commit | 99bc3e8ab7b60cad7909571b925d0ed48c75552a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Oct 03 16:51:32 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 03 16:51:32 2023 +0000 |
tree | 43ee392892ee8307047f4a3c7348ab4f2386aeb6 | |
parent | 2428b3dae640d9c22ae419ca1c5b4a67c442198f [diff] |
[tint][resolver] Rename builder_ to b and make a reference This matches the naming convention used throughout Tint, and substantially removes the number of wrapped lines in the file(s). Change-Id: I3df7d807d6bb5e104e539c6e5450d7762e13339f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/154504 Reviewed-by: dan sinclair <dsinclair@chromium.org> Kokoro: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.