blob: 8a62911a2a9e88ed756c6af47b524735311c2673 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer f_prevent_dce_block_ssbo {
float inner;
} v;
uniform highp sampler2DArrayShadow f_arg_0_arg_1;
float textureSampleCompare_90ae56() {
float res = texture(f_arg_0_arg_1, vec4(vec2(1.0f), float(1u), 1.0f));
return res;
}
void main() {
v.inner = textureSampleCompare_90ae56();
}