commit | 99fa7b9e7fe567793c4fe0f1d700e779660be711 | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Tue Aug 02 21:06:55 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Aug 02 21:06:55 2022 +0000 |
tree | 06e4dbae0a0ca1a79227fdaf83049754f663a7c1 | |
parent | 0ce539ce2c255cea346219f1e4798b17fda16616 [diff] |
test/tint: Suppresses vulkan-dep failures in crbug.com/tint/1632 Bug: tint:1632 Change-Id: Ie80a94821ddb0cdd467df2b9ee64adae32efde21 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98020 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.