|author||Jiawei Shao <firstname.lastname@example.org>||Tue Jan 11 00:19:54 2022 +0000|
|committer||Dawn LUCI CQ <email@example.com>||Tue Jan 11 00:19:54 2022 +0000|
Vulkan: Add StoreOp to the computation of the key of RenderPassCache This patch adds StoreOp to the computation of key of RenderPassCache, which was missed in the last CL that fixes a failure of end2end test on Windows Intel Vulkan drivers. BUG=dawn:1151 Change-Id: Iec03d70303c89906154db5256fd8691cc018a91a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75860 Reviewed-by: Corentin Wallez <firstname.lastname@example.org> Commit-Queue: Jiawei Shao <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.