| struct vertex_main_outputs { |
| nointerpolation float2 VertexOutput_prevent_dce : TEXCOORD0; |
| float4 VertexOutput_pos : SV_Position; |
| RWByteAddressBuffer prevent_dce : register(u0); |
| float2 arg_0 = (1.0f).xx; |
| float2 arg_1 = (1.0f).xx; |
| float2 arg_2 = (1.0f).xx; |
| float2 res = clamp(arg_0, arg_1, arg_2); |
| prevent_dce.Store2(0u, asuint(clamp_0acf8f())); |
| prevent_dce.Store2(0u, asuint(clamp_0acf8f())); |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = clamp_0acf8f(); |
| VertexOutput v = tint_symbol; |
| vertex_main_outputs vertex_main() { |
| VertexOutput v_1 = vertex_main_inner(); |
| vertex_main_outputs v_4 = {v_3.prevent_dce, v_2.pos}; |